Prince of Persia Codexery

Prince of Persia: The Lost Crown

Master the art of parkour and combat in a mythic standalone adventure set atop Mount Qaf.

Prince of Persia: The Lost Crown

Prince of Persia: The Lost Crown is a 2024 action-platformer developed by Ubisoft Montpellier in collaboration with Ubisoft Montreal and published by Ubisoft. It marks a significant return to the series' roots, shifting from linear cinematic adventures to a Metroidvania structure while retaining the franchise's signature parkour movement and combat mechanics. Set within the ancient world of Mount Qaf, the game introduces Sargon, a new protagonist distinct from the traditional Prince. The title is a standalone story set in a different continuity, exploring the mythological origins of the series' antagonists and establishing the lore surrounding the legendary artifact known as the Lost Crown.

Developer
Ubisoft Montpellier (in collaboration with Ubisoft Montreal)

Lore & Background

The narrative unfolds on Mount Qaf, a mythical location where time flows differently and ancient gods walk among mortals. Sargon, an elite warrior of the Immortals, is tasked with retrieving the Lost Crown to prevent it from falling into the hands of the demon Zahhak. Unlike previous entries focusing on a royal heir, this story delves deeper into the military order that serves the Shah, revealing the brutal cost of maintaining order in a land plagued by supernatural chaos. The lore expands on the mythology of the series, particularly the nature of the Immortals and their struggle against the forces of darkness. The game explores themes of sacrifice, duty, and the cyclical nature of history, but it is not a prequel to the original 1989 adventure—it stands as its own narrative within a separate continuity. The artifact itself is not merely a crown but a source of immense power capable of altering reality.

In Their Own Story

The wind howls through the jagged peaks of Mount Qaf, carrying whispers of a forgotten war. Sargon grips his scimitar, his breath visible in the freezing air as he scales a crumbling ziggurat. Below, shadows coalesce into the form of Zahhak's minions, their eyes burning with malice. He does not fight for glory or a kingdom; he fights to seal a breach that threatens to swallow the world. With a leap defying gravity, he lands atop a floating shrine, the Lost Crown pulsing with an eerie light in his hand.

Reader's Guide

The Prince of Persia franchise began in 1989 with Jordan Mechner's groundbreaking use of rotoscoping, setting a new standard for animation and movement in video games. Over decades, the series evolved from linear platformers to cinematic action-adventures before pivoting back to exploration-heavy gameplay. Prince of Persia: The Lost Crown represents a modern reimagining by Forge Spirit, known for their work on the Hollow Knight universe. This collaboration blends the classic fluidity of Mechner's vision with contemporary Metroidvania design, offering non-linear progression and deep combat systems. Fans have praised the game for honoring the series' legacy while introducing fresh mechanics like time manipulation abilities tied to the Crown. Behind the scenes, the development team focused on creating a world that feels both mythic and grounded in the physical laws established by previous titles.

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